Notes from building Bounty

Retrospective posts about the journey — decisions, mistakes, Calgary grocery context, and what we learned.

What if there's no problem here

May 13, 2026 · Elmer

Story time. Going back to before there were testers, before there was anything to show, when I was working on this by myself and the only feedback I had was friends being polite about an AI side project.

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Working on both ends at once

May 12, 2026 · Elmer

I tried to close the gap from the front and the back at the same time. The juggling didn't feel like a strategy. It felt like an unmedicated ADHD person at a craft fair.

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Seventy percent was the easy part

May 11, 2026 · Elmer

The prototype read shelf tags correctly about seven times out of ten. That was the moment I knew it was possible. It was also the moment the real work started.

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The minute in the aisle

April 8, 2026 · Elmer

There was a minute in a Calgary grocery aisle when I tried to answer one question about one price, gave up, and walked out. That minute is the entire reason Bounty works the way it does.

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I built the thing. Now I have to do the part I'm worse at.

April 7, 2026 · Elmer

Six weeks of building. A working app, real testers, real Calgary stores. And the realization that none of it spreads on its own. This is me starting the part I've been avoiding.

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Why I waited four years to build Bounty

April 5, 2026 · Elmer

The idea for Bounty is four years old. The code is six weeks old. Here's what I noticed in 2022, why I didn't act on it, and what finally changed.

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